(Roll) Absolution Beyond Cloudburst

(Roll) Absolution Beyond Cloudburst
Discussion in 'Dice Roll' started by Ashifili, May 14, 2018.
  1. Ashifili

    Ashifili

    Staff Member Game Master
    Rules

    This is the Dice Roll Thread for Absolution Beyond Cloudburst.
    • DO NOT edit your post after you roll; we will know.
    • All rolls must be labelled (i.e. the line above your dice roll).
    • If you are using the action sheet, you can just copy and paste the dice code on the calculator page which should have the action embedded in it.
    • If possible, provide a target as well.
    • If the target of your dice roll is no longer valid, reroll.
    • Do your best to post immediately after you roll.
    • Afterward, link your roll in your post.


    Dice

    d20 . d40 . d100
    Thrown dice:
    3
    14
    63


    Okay, let's check out how you can roll. Here's an easy example:
    HTML:
    [dice]d20[/dice]
    You can roll a number of the same dice by adding #x in front of it like this:
    HTML:
    [dice]3xd20[/dice]
    Finally, you can actually mix the dices, simply by adding a semi-colon ";" between them, like this:
    HTML:
    [dice]d20; d40; d100[/dice]
     
  2. Whoops, I accidentally put bird shit instead of my usual conditioner. Let me fix that.
    Thrown die:
    54
     
  3. Washing Haru's hair!​
    Thrown die:
    1
     
  4. Wiping shit off Yukisa​
    Thrown die:
    58
     
  5. Remove Birdshit on Yukisa​
    Thrown die:
    38
     
  6. I'll remove my own damn shit tyvm​
    Thrown die:
    73
     
  7. Progress
    Thrown die:
    19
     
  8. Helmsman's Duty [Ivan Carl Only] (Progress)​
    Thrown die:
    2
     
  9. Look out
    Thrown die:
    76
     
  10. Propellerman is A Fake Job (but also a better helmsman muhaha)​
    Thrown die:
    15
     
  11. Patching up the sails
    Thrown die:
    45
     
  12. Patching up the sails MAXIMUM EFFORT
    Thrown die:
    83
     
  13. Helmsman's Duty [Ivan Carl Only] (Progress)​
    Thrown die:
    90
     
  14. Rolling for progress
    Thrown die:
    72
     
  15. I ROLL FOR PROGRESSION​
    Thrown die:
    13